Create a puzzle with Puzzlemaker by Melisa Groh
What is puzzlemaker?

Puzzlemaker is a puzzle tool in which you can create and print customized word search, criss-cross, math puzzles, and more-using your own word lists. Luckily, there is no need to create an account; it is free of charge and a very simple tool to use.

Puzzles are great for kids because they train their brain to problem solve. Puzzles and puzzle games help reinforce logic, critical thinking, visualization, creativity and fine motor skills. Furthermore, they have fun and enjoy a great activity.

How to use Puzzlemaker:
1) Go to the Discovery Education site by clicking on . Click on “Teachers” and then select the “puzzlemaker” option. You may choose many types of puzzles. This is how it looks like:


2) Let´s try the “Word Cross” option. In order to create the puzzle, you will have to follow some steps. First, you have to write a title


3. Then, you have to select the size of the letters that your puzzle will have

4. Next, you have to choose whether the letters of your words will be shared or not

5. Then, choose the type of output that your puzzle will have

6. After that, you write the words you want to include in the puzzle. Remember to separate the words

7. Finally, check that you included all the words you wanted to write and press the “Create My Puzzle” button


8. In a blink of an eye, you will have your puzzle done for you! You can click on “solution” to see the answers and you can also print the page if you want.


Activity: Working with Puzzlemaker
Age: 10-12
Level: Elementary
You will work with Discovery Education to make a puzzle. In groups you will work on the classification of animals. Each group will be assigned a type of animal (mammal, reptile, amphibian, bird, etc.). They will have to prepare an oral presentation explaining the main characteristics of the type of animal and a puzzle (criss-cross, word cross, double puzzle, etc) including vocabulary related to the topic.

Evaluation criteria

a) Accomplishment of the task

b) Appropriate use of the language

c) Appropriate use of the tool